![]() Everything else feels like copy and paste trees and random ass villages. The original mountain isn't really all that inspired, except for the cursed mountains area. Tangent out of the way, I would recommend STEEP for $15 bucks, but it does have some annoyances. Sorry if I'm getting heated, but that DLC just sucks and is extremely overpriced. ![]() ![]() The only good thing they introduced in this DLC was a stable first person cam, but then Ubisoft said fuck you and made it so you are only allowed to do it on those specific 10 challenges, which blows my fucking mind. After that waste of time, there are some more easy challenges for snowboarding and skiing and new "sports" which is basically just skiing but with different physics, I think? I didn't notice a difference at all, and they were all easily completed (there's only like 10 challenges for the new skiing). Seriously, they spend so much time on shit you know how to do like 540s on a halfpipe and then they give you qualifier challenges which are piss easy since you would have likely beaten the game before you played this. The story mode-thing they have is so fucking weird, because if you do it after you beat the game, like most people would, you're just gonna spend 90% of the time learning shit you already know, which blew my fucking mind when I played it. Lastly, the Road to the Olympics DLC, which is $30 god-damn dollars, is really garbage for the price. The extreme dlc which adds new sports are okay to mess with but the challenges they give you aren't memorable and you probably won't use them in free mode that much. The Winterfest (around $10 dollars I think?) can be beat in and hour and there is nothing to do after that. One thing to keep in mind though, DO NOT buy any of the DLC at full price. Overall, it's a decent game and a $15 dollars that's a pretty good purchase. I personally enjoyed wingsuiting the most. Other than freestyle with snowboarding and skiing, the other sports (wingsuit, paraglide) feel well made and the challenges can be a lot of fun. If they made it so your moves were restricted the more g's you were inflicting, I feel like that could go a long way towards forcing more realism. The g-force system which is in place to stop you from doing the craziest moves ever doesn't really work because you can always just hang out right around the max (which causes you to bail on the next trick if you go over the max g force) while still spamming tricks. ![]() I say this because most of the freestyle challenges become a breeze once you just spam flips and spins in every single move for a high amount of points, when the score required to beat it seems geared towards making more realistic lines. The gameplay is pretty fun but it feels like it's having this identity crisis where they can't decide whether they want to let you do the most batshit crazy tricks ever like SSX or more grounded, realistic tricks. The soundtrack of the game is pretty ass with a lot of subpar indie music but they do have a station for just the game's OST which I really enjoyed. There's also the Road to the Olympics mountains which I thought weren't anything special. Alaska, a free dlc mountain range, is so much better in that regard with big pillow fields, a colorful town full of spots and rails, lumber yard, etc.
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